With Version 6.3 preparing to launch after Durin’s debut, HoYoverse is introducing two brand new artifact sets that are already shaping theorycrafting discussions around Durin, Columbina and a wide roster of buffed Mondstadt and Nod Krai supports. Early testing highlights that both sets are designed to fuel the Luna era meta. High personal damage, high scaling and aggressive reaction bonuses, rather than traditional team wide support.
The first set is tailored around Durin and Aquelarre characters who scale with raw stats. The two piece effect is a familiar 18 percent attack bonus, but the four piece bonus is where the set becomes extremely powerful. After a normal attack, charged attack, skill or burst hits an enemy, the user gains a 25 percent attack bonus for six seconds, and if the wearer has completed ascension, they gain an additional 20 percent crit rate. This effect triggers off field, meaning units that deal passive damage or perform continuous ranged attacks can keep proccing it without staying on screen.
This combination translates into 20 percent crit rate and roughly 43 percent attack, an insane stat injection that outpaces popular sets like Noblesse, Witch and Emblem on many Luna era characters. For Durin, this has immediate implications. He no longer needs to rely on low impact hybrid sets, nor chase energy recharge heavy comps. His new artifact set makes him a stronger off field support and a refined on field DPS, especially when used in Venti, Bennett and Mona reaction setups. The set also scales extremely well with constellations, because Durin’s upgrades boost team wide elemental damage based on his personal stats.
The surprising twist is that the set also elevates older favorites that received buffs through Aquelarre. Characters like Razor and Klee, already showing power creep against Raiden and Arlecchino in niche teams, benefit enormously from the combination of attack and crit rate. Klee gains a consistent damage spike without needing heavy external buffs. Razor’s overloaded meta teams skyrocket in output when combined with Bennett C6 and this set, potentially redefining free to play based DPS rotations.
Other candidates include Mona, Venti and Albedo, depending on how players intend to use them. Mona C6 becomes a true carry with this set. Venti may outperform Viridescent Venerer in some full DPS builds when the team is not focused on resistance shred. Albedo gains massive consistent crit value, though he may still prefer Archaic Petra in crystallize comps. Fischl is the most complex case. the set may outperform Golden Troupe in late game builds that fully cap crit and leverage her C6 multi hit scaling, but direct comparisons will depend on player stats and team context.
The second set is built for Columbina and Lunar Reaction sub DPS units, with a focus on Elemental Mastery and reaction damage outside the field. The two piece bonus grants 80 Elemental Mastery, while the four piece bonus increases Lunar Reaction damage by 20 percent, with an additional 40 percent increase if the team includes at least two Nod Krai characters. These effects persist until three seconds after the user enters the field, pushing Columbina toward an off field enabler role rather than an on field carry.
This design suggests that Columbina may not rely on dominating personal DPS, but on multiplying the potency of her Lunar reactions from a distance, while supporting characters like Flins, Nefer or Aino generate front line results. The catch is that this set, unlike many past supports, does not buff the entire team, only the wearer. That is an unusually conservative approach for a character hyped as a potential Hydro Archon level support in the Luna meta.
For niche users, however, the set may prove invaluable. Ineffa, with her heavy off field multi hit electro procs, could transform the reaction bonuses into raw burst damage. The upcoming Geo Adeptus horse unit may use it to proc Lunar reactions off field, depending on its kit. Columbina herself may prefer this set when playing as a sub DPS Lunar trigger, especially in teams where she is not the primary buff provider.
The broader takeaway is unusual. Both sets are aimed at personal damage scaling, not global team amplification, even though the Luna era meta has emphasized hybrid support DPS roles. Durin’s set makes him and other Aquelarre characters explosively strong on their own. Columbina’s set reinforces her as a reaction focused sub DPS rather than an unconditional enabler. Neither set directly addresses team buffs, which is surprising given how much of Durin and Columbina’s value comes from enhancing others.
Regardless of the details, players are already predicting a resin apocalypse. The new sets are so central to the Luna era identity that any serious team builder will be farming them for months. The first set becomes best in slot for Durin, Klee, Razor, Mona C6 and potentially Venti. The second set opens new build paths for Columbina, Ineffa and future Nod Krai supports, but may undergo refinement depending on how her official numbers work.
For now, the message is simple. The Version 6.3 artifact sets are powerful, demanding and transformative, but surprise many by boosting individual output instead of broad team synergy. As the Luna era evolves, these choices may shape how players build the next generation of reaction teams in Genshin Impact.







