In a surprising update for Genshin Impact 6.2, players will be able to play Columbina earlier than expected, even before her full banner cycle in later versions. Through the newly announced story segment “Selenic Chronicles Part III,” Columbina appears in a limited but fully controllable role, giving fans a first taste of her Lunar reaction gameplay, animations and personality in actual combat scenarios rather than only in cutscenes and leaks.
According to current information, Selenic Chronicles Part III will only have 4 of its 6 total quests unlocked in Version 6.2. The remaining two quests are expected to arrive in a future patch, which means this arc is being structured as an ongoing episodic storyline that spans multiple updates. In 6.2, players will gain access to the first four quests, enough to introduce Columbina’s presence, hint at her Lunar Bloom and Lunar Crystallize focus, and lay down crucial narrative groundwork for the later 6.3 Lunar meta.
One of the most charming details from this content drop is the mention of “a greeting card prepared by Columbina’s companions.” This greeting card appears as a lore rich collectible or story element that symbolizes how Columbina is viewed by those around her. It suggests that she is not just a distant Harbinger like presence, but someone with close allies and emotional ties. The greeting card concept fits the tone of Selenic Chronicles, which blends cosmic Lunar systems with more intimate character moments. It can also serve as a subtle foreshadowing of the teams and factions that will support her once she becomes a fully playable Hydro Catalyst unit in Version 6.3.
From a gameplay perspective, the chance to play Columbina in Version 6.2 is extremely valuable. It allows players to get an early feel for her attack patterns, skill rhythm and Burst field presence. Even if her full kit is not unlocked in a trial scenario, early access gives important clues about her HP scaling, her Lunar Reaction DMG focus and how she might function in Lunar Bloom, Lunar Crystallize and Lunar Charged teams. This also provides an organic demo period that can influence pull decisions when her banner eventually arrives.
From a storytelling angle, Selenic Chronicles Part III being partially unlocked in 6.2 is a clear signal that HoYoverse is pacing the Lunar storyline carefully. The first four quests likely introduce Columbina, show brief glimpses of Verdant Dew, Lunar domains and her closest companions. The final two quests, which are not yet available, are poised to deliver the climax or heavier revelations about Lunar mechanics, Verdant Dew limits, and Columbina’s responsibilities in maintaining or weaponizing these systems.
The greeting card from Columbina’s companions adds an emotional layer to this structure. It gives fans something tangible within the story that represents how other characters perceive her. This can also feed into future events, special mail rewards, or commemorative items that might appear during Lunar focused patches. For lore and collectors, the card acts as a narrative anchor, tying Columbina’s cosmic role back to grounded, human connections.
In short, Genshin Impact 6.2 is not just about Durin, Jahoda and Hexenzirkel resonance. It also serves as the soft launch of Columbina through Selenic Chronicles Part III, with only 4 of 6 quests unlocked, and a touching greeting card prepared by Colombina’s companions that hints at deeper bonds to be explored later. Players who care about the future Lunar meta and the emotional core of the story will want to experience this content as soon as it goes live.





