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Stats
Base character statistics by level with ascension materials.
| Lv | HP | ATK | DEF | CRIT Rate | CRIT DMG | Bonus EM | Materials |
|---|---|---|---|---|---|---|---|
1 | 845 | 14.96 | 50.76 | 5.00% | 50.00% | — | — |
20 | 2,171 | 38.43 | 130.40 | 5.00% | 50.00% | — | — |
20+ | 2,803 | 49.60 | 168.32 | 5.00% | 50.00% | — | |
40 | 4,198 | 74.30 | 252.12 | 5.00% | 50.00% | — | — |
40+ | 4,647 | 82.24 | 279.06 | 5.00% | 50.00% | 24 | |
50 | 5,345 | 94.60 | 320.99 | 5.00% | 50.00% | 24 | — |
50+ | 5,943 | 105.18 | 356.91 | 5.00% | 50.00% | 48 | |
60 | 6,641 | 117.54 | 398.84 | 5.00% | 50.00% | 48 | — |
60+ | 7,090 | 125.48 | 425.78 | 5.00% | 50.00% | 48 | |
70 | 7,787 | 137.82 | 467.66 | 5.00% | 50.00% | 48 | — |
70+ | 8,236 | 145.76 | 494.60 | 5.00% | 50.00% | 72 | |
80 | 8,934 | 158.12 | 536.53 | 5.00% | 50.00% | 72 | — |
80+ | 9,383 | 166.06 | 563.47 | 5.00% | 50.00% | 96 | |
90 | 10,081 | 178.41 | 605.40 | 5.00% | 50.00% | 96 | — |
90+ | 10,081 | 178.41 | 605.40 | 5.00% | 50.00% | 96 | — |
100 | 10,778 | 223.93 | 647.27 | 5.00% | 50.00% | 96 | — |
Skills
Rite of Dispelling Winds
Normal AttackNormal Attack
Performs up to 3 attacks, dealing Anemo DMG.
Charged Attack
Consumes a certain amount of Stamina and fires off a shot, dealing AoE Anemo DMG.
Plunging Attack
Plunges towards the ground from mid-air, damaging all opponents along the path. Deals AoE Anemo DMG upon impact with the ground.
| Parameter | Lv1 | Lv2 | Lv3 | Lv4 | Lv5 | Lv6 | Lv7 | Lv8 | Lv9 | Lv10 | Lv11 | Lv12 | Lv13 | Lv14 | Lv15 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1-Hit DMG | 53.61% | 57.63% | 61.65% | 67.01% | 71.03% | 75.05% | 80.41% | 85.77% | 91.13% | 96.49% | 101.85% | 107.21% | 113.92% | 120.62% | 127.32% |
2-Hit DMG | 47.47% | 51.03% | 54.59% | 59.33% | 62.89% | 66.45% | 71.20% | 75.95% | 80.69% | 85.44% | 90.19% | 94.93% | 100.87% | 106.80% | 112.73% |
3-Hit DMG | 74.76% | 80.37% | 85.97% | 93.45% | 99.05% | 104.66% | 112.14% | 119.61% | 127.09% | 134.57% | 142.04% | 149.52% | 158.86% | 168.21% | 177.55% |
Charged Attack DMG | 147.04% | 158.07% | 169.10% | 183.80% | 194.83% | 205.86% | 220.56% | 235.26% | 249.97% | 264.67% | 279.38% | 294.08% | 312.46% | 330.84% | 349.22% |
Charged Attack Stamina Cost | 50 | 50 | 50 | 50 | 50 | 50 | 50 | 50 | 50 | 50 | 50 | 50 | 50 | 50 | 50 |
Plunge DMG | 56.83% | 61.45% | 66.08% | 72.69% | 77.31% | 82.60% | 89.87% | 97.14% | 104.41% | 112.34% | 120.27% | 128.20% | 136.12% | 144.05% | 151.98% |
Low/High Plunge DMG | 113.63%/141.93% | 122.88%/153.49% | 132.13%/165.04% | 145.35%/181.54% | 154.59%/193.10% | 165.17%/206.30% | 179.70%/224.45% | 194.23%/242.61% | 208.77%/260.76% | 224.62%/280.57% | 240.48%/300.37% | 256.34%/320.18% | 272.19%/339.98% | 288.05%/359.79% | 303.90%/379.59% |
Airborne Disease Prevention
Elemental SkillIt's time for the real bash bros to step up! Ifa calls Cacucu in as backup.
After using this skill, Ifa gains 80 Nightsoul points and enters the **Nightsoul's Blessing** state. In the Nightsoul's Blessing state, Ifa will hover with Cacucu's help. When he uses Normal Attacks in this state, he will use different kinds of **Supporting Fire** depending on whether you Tap or Hold, firing Tonicshots that are capable of healing all party members.
Additionally, Holding the Elemental Skill Airborne Disease Prevention while Ifa is in Nightsoul's Blessing will cause him to use a Nightsoul-aligned Plunging Attack. Letting go of the skill button will interrupt this Plunging Attack to maintain his hover. If Ifa lands due to this Plunging Attack, his Nightsoul's Blessing state will end.
| Parameter | Lv1 | Lv2 | Lv3 | Lv4 | Lv5 | Lv6 | Lv7 | Lv8 | Lv9 | Lv10 | Lv11 | Lv12 | Lv13 | Lv14 | Lv15 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Tonicshot DMG | 133.36% | 143.36% | 153.36% | 166.70% | 176.70% | 186.70% | 200.04% | 213.38% | 226.71% | 240.05% | 253.38% | 266.72% | 283.39% | 300.06% | 316.73% |
Tonicshot Healing On Hit | 20.16% Elemental Mastery+48.1 | 21.67% Elemental Mastery+53 | 23.18% Elemental Mastery+58.2 | 25.20% Elemental Mastery+63.8 | 26.71% Elemental Mastery+69.8 | 28.22% Elemental Mastery+76.2 | 30.24% Elemental Mastery+83.1 | 32.26% Elemental Mastery+90.3 | 34.27% Elemental Mastery+97.9 | 36.29% Elemental Mastery+105.9 | 38.30% Elemental Mastery+114.4 | 40.32% Elemental Mastery+123.2 | 42.84% Elemental Mastery+132.4 | 45.36% Elemental Mastery+142.1 | 47.88% Elemental Mastery+152.1 |
Nightsoul Point Limit | 80 | 80 | 80 | 80 | 80 | 80 | 80 | 80 | 80 | 80 | 80 | 80 | 80 | 80 | 80 |
CD | 7.5s | 7.5s | 7.5s | 7.5s | 7.5s | 7.5s | 7.5s | 7.5s | 7.5s | 7.5s | 7.5s | 7.5s | 7.5s | 7.5s | 7.5s |
Compound Sedation Field
Elemental BurstFires a Therapeutic Sedative at a (temporarily aggressive) opponent. The sedative will explode on impact, creating a restraining wind current that pulls nearby objects and opponents in while dealing Nightsoul-aligned AoE Anemo DMG.
When the Therapeutic Sedative hits an opponent affected by Hydro/Pyro/Cryo/Electro, it will apply a **Sedation Mark** to them.
| Parameter | Lv1 | Lv2 | Lv3 | Lv4 | Lv5 | Lv6 | Lv7 | Lv8 | Lv9 | Lv10 | Lv11 | Lv12 | Lv13 | Lv14 | Lv15 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Skill DMG | 508.48% | 546.62% | 584.75% | 635.60% | 673.74% | 711.87% | 762.72% | 813.57% | 864.42% | 915.26% | 966.11% | 1016.96% | 1080.52% | 1144.08% | 1207.64% |
Sedation Mark DMG | 108.96% | 117.13% | 125.30% | 136.20% | 144.37% | 152.54% | 163.44% | 174.34% | 185.23% | 196.13% | 207.02% | 217.92% | 231.54% | 245.16% | 258.78% |
CD | 15s | 15s | 15s | 15s | 15s | 15s | 15s | 15s | 15s | 15s | 15s | 15s | 15s | 15s | 15s |
Energy Cost | 60 | 60 | 60 | 60 | 60 | 60 | 60 | 60 | 60 | 60 | 60 | 60 | 60 | 60 | 60 |
Talent Costs
Level Nivel 2
Level Nivel 3
Level Nivel 4
Level Nivel 5
Level Nivel 6
Level Nivel 7
Level Nivel 8
Level Nivel 9
Level Nivel 10
Materials Calculator
Calculate materials needed based on target level
If your character is already at max level and you only want to see talent costs, select level 1.
Mora
Ascension Gems
Normal Boss Material
Talent Books
Weekly Boss Material
Crown of Insight
Common Enemy Drops
Other
Passives
Field Medic's Vision
When Ifa is in the Nightsoul's Blessing state, every 1 Nightsoul point out of the total in his entire party will grant him 1 **Rescue Essentials** point. Rescue Essentials will increase the Swirl, Electro-Charged, and Lunar-Charged DMG dealt by nearby party members.
Mutual Aid Agreement
When nearby party members trigger Nightsoul Bursts, Ifa's Elemental Mastery increases by 80 for 10s.
Night Realm's Gift: Focused Emergency Rescue
After his Nightsoul points are exhausted, Ifa will switch to consuming Phlogiston to maintain his Nightsoul's Blessing.
While in an area with Phlogiston Mechanics within Natlan, he can use Nightsoul Transmission: Ifa. When the active character is a certain height in the air, the following will occur when switching to Ifa: Ifa will enter the Nightsoul's Blessing state and gain 32 Nightsoul points. Nightsoul Transmission can be triggered once every 10s by your own team.
Tactical Warm Compress Bandaging
While in an area with Phlogiston Mechanics within Natlan, when the current active party member or indwelt saurian has less than 40% HP, Ifa will consume 10 Phlogiston and restore 40% of their HP. This effect can trigger once every 10s, and does not take effect in Domains, Trounce Domains, or the Spiral Abyss.
Constellations
C1
Vitiferous Elixir's Concoction
When **Supporting Fire** hits an opponent, it will restore 6 Energy for Ifa. One such Energy restoration can be triggered once every 8s.
C2
Guiding Spirit of Ballistic Prayer
When Ifa is in the Nightsoul's Blessing state, every Nightsoul point the party has above a total of 60 will grant Ifa 4 additional **Rescue Essentials** points.
Additionally, Ifa's Rescue Essentials limit is increased by 50.
You must first unlock the Passive Talent **Field Medic's Vision**.
C3
Rebuttal in Negotiations With the Night
Increases the Level of **Airborne Disease Prevention** by 3.
Maximum upgrade level is 15.
C4
Decayed Vessel's Permutation
The restraining wind current created by the Elemental Burst **Compound Sedation Field** has its duration extended to 3s.
Additionally, Ifa gains 100 Elemental Mastery for 15s after using his Elemental Burst Compound Sedation Field.
C5
Vow of Universal Coexistence
Increases the Level of **Compound Sedation Field** by 3.
Maximum upgrade level is 15.
C6
Oath on a Feathered Knot
When Ifa uses the Hold version of his **Supporting Fire**, there is a 50% chance that he will fire an additional Tonicshot that deals 120% of Ifa's ATK as Anemo DMG. This DMG is considered Normal Attack DMG.
Additionally, when he is not in combat, Ifa will consume 20% less Nightsoul points and Phlogiston in his Nightsoul's Blessing state.