New information from the NodKrai Character ID list is giving players a clearer look at the Genshin Impact 6.x roadmap. The lineup suggests that Snow Maiden is planned for Version 6.5, Nicole for Version 6.6 and Sandrone for Version 6.7, creating a powerful late game arc centered on Hexenzirkel and Fatui Harbinger related characters. At the same time, the list and accompanying lore confirm that Alice “Crimson Chronicle” will not be playable during 6.x, remaining a pivotal NPC instead.
According to the character ID order shown in the image, units such as Ineffa, Lauma, Flins, Aino, Nefer, Durin, Jahoda, The Damsellette, Varka, Nicole and Marionette are all grouped around the Hexenzirkel and Lunar Reactions saga. Within this cluster, the IDs linked to Snow Maiden, Nicole and Sandrone align with patches 6.5, 6.6 and 6.7, reinforcing earlier speculation that these versions would form a three part climax to the current storyline.
6.5 Snow Maiden is described as a central figure, often connected to the codename Snegurochka, hinting at a Cryo themed or winter aligned character who may bridge Snezhnaya and the Hexenzirkel plot.
6.6 Nicole is already known as a key member of the group, and prior leaks have identified her as a Pyro character with deep ties to Sandrone and the Lunar Reactions infrastructure.
6.7 Sandrone then appears as the final big release of this cycle. As a Fatui Harbinger associated with dolls and mechanical creations, she is likely to anchor the closing phase of the 6.x Hexenzirkel narrative.
The most striking revelation, however, is that Alice “Crimson Chronicle” appears on the NodKrai list as a non playable NPC ID only. This confirms that throughout all of 6.x, Alice will retain NPC status. She remains present in the world and highly relevant to the story, but she is not scheduled to join the roster as a playable unit in this arc. This decision preserves Alice’s mystique and allows the narrative to focus on newly introduced characters such as Durin, Jahoda, Columbina, Zibai, Nicole, Snow Maiden and Sandrone.
The expanded description of Alice “Crimson Chronicle” provides crucial lore context. She is introduced as “a member of the Hexenzirkel and a legendary traveler famed throughout Teyvat”, as well as the mother of Klee, the beloved Spark Knight. Her movements are said to be “as impossible to follow as the roving winds,” which fits her reputation for appearing and disappearing across regions. Despite this elusive nature, she constantly aids the Traveler with guidance drawn from her vast knowledge and power.
Most importantly, the description states that Alice views exploring worldly creations and enjoying the joys of life as her greatest calling, yet she shoulders “a responsibility that is greater still, sustaining the borders of the world.” This phrase is heavy with implications. It suggests that Alice is directly involved in maintaining the boundaries that keep Teyvat stable, possibly interacting with Irminsul, Celestia, or dimensional borders that separate different realms. Her role in sustaining the borders of the world explains why she cannot simply travel freely as a normal adventurer, and why her presence as an NPC may be essential to the overarching cosmology of Genshin Impact.
From a SEO and community perspective, the roadmap clarifies the upcoming hype cycle. Fans can look forward to Snow Maiden in 6.5, Nicole in 6.6 and Sandrone in 6.7, while theorycrafting around how each of these Hexenzirkel affiliated or Harbinger related characters will shape team building and late game content. At the same time, the confirmation that Alice Crimson Chronicle is non playable in 6.x keeps speculation focused on her lore role, her connection to Klee, and her hidden duty of protecting Teyvat’s borders rather than on banner timing.
Taken together, the NodKrai Character ID list and Alice’s description paint a clear picture. The tail end of the 6.x series will be dominated by Snow Maiden, Nicole and Sandrone, while Alice Crimson Chronicle remains the enigmatic guardian behind the scenes, a Hexenzirkel legend whose true power is devoted to sustaining the borders of the world rather than stepping onto the battlefield as a playable unit.




