New Genshin Impact 6.4 leaks from beta and datamined files have revealed the HP values for Stygian monsters appearing in upcoming high difficulty combat content. These leaked numbers showcase a massive increase in enemy durability, especially at Level 110, reinforcing expectations that Version 6.4 will introduce some of the toughest encounters seen in the game so far.
According to the leak data, multiple Stygian enemies have been assigned HP values far exceeding standard overworld bosses and even many Spiral Abyss enemies. This strongly suggests that these monsters are designed for specialized modes such as advanced challenge content, late stage Imaginarium Theater rotations, or new combat focused events introduced in 6.4.
One of the highlighted enemies is the Battle-Hardened Hexadecatonic Mandragora. At Level 105, this Stygian monster reportedly has 6,459,515.5 HP, already placing it well above traditional elite enemies. At Level 110, its HP nearly doubles to 11,896,648.0, indicating a sharp scaling curve intended to punish low damage or poorly optimized teams. This scaling suggests that sustained DPS and elemental reaction efficiency will be critical in these encounters.
Another major threat revealed in the leak is Knuckle Duckle: Armored Arsenal, which possesses some of the highest HP values recorded in the dataset. At Level 105, this enemy reaches 13,114,773.0 HP, while at Level 110 it skyrockets to 25,925,712.0 HP. These numbers surpass many previous endgame benchmarks and strongly imply that this enemy will feature heavy defensive mechanics or extended fight durations. The armored designation also hints at possible resistance layers or damage mitigation mechanics, further increasing the effective difficulty.
The third enemy listed is Secret Source Automaton: Overseer Device, Obliterator Panoply, another mechanically focused Stygian unit. This automaton reportedly holds 7,606,010.0 HP at Level 105 and 14,743,273.0 HP at Level 110. Automaton type enemies traditionally rely on phase based mechanics or weak point exposure, meaning that raw damage alone may not be sufficient to clear these encounters efficiently.
When viewed collectively, the Stygian monster HP leak paints a clear picture of Version 6.4 shifting toward longer and more demanding combat scenarios. HP pools exceeding 25 million suggest that players will need optimized team rotations, well built characters, and efficient buff stacking to complete encounters within time limits. This also increases the value of sustained damage dealers, strong buffers, and characters capable of consistent elemental application.
Community reaction to these numbers has been immediate, with many players comparing them to Spiral Abyss scaling and previous endgame modes. The dramatic jump between Level 105 and Level 110 HP values suggests that difficulty tiers will matter significantly, and that the highest level variants are intended only for advanced or fully geared players.
It is important to emphasize that all Stygian monster HP values listed here come from unofficial beta leak data. These values may still be adjusted before the final release of Version 6.4. Enemy mechanics, resistances, and encounter rules can also heavily influence real combat difficulty beyond raw HP totals.
Even so, the consistency of these leaked values strongly indicates that Genshin Impact 6.4 is preparing a new standard for high difficulty PvE content. If implemented as shown, Stygian monsters will represent a major test of player skill, team building, and resource investment moving forward.





