The upcoming Genshin Impact 6.3 update brings a large collection of new progression content featuring ascension materials for Columbina, Zibai, and Illuga, along with signature weapon stats for the two new 5 star characters and a substantial Nodkrai map expansion. This content reflects the ongoing shift toward high tier endgame systems, new farming routes, and optimized combat strategies built around Lunar Reaction mechanics.
New Ascension Materials for Columbina, Zibai and Illuga
Version 6.3 introduces unique ascension materials tailored to each character, meaning players will need to prepare for new world resources, boss drops, and enemy drops with specialized farming paths. Early information indicates that Columbina, Zibai and Illuga will rely on a mix of regional specialties and boss exclusive items, reinforcing their connection to the new exploration zones.
Some remaining items are scheduled to be updated between today and tomorrow, which suggests ongoing data reveals and potential final adjustments from developers before release. This staggered reveal strategy aligns with recent update cycles that gradually disclose materials, talents and crafting requirements.
Columbina Weapon Information in Version 6.3
The update also includes new weapon information for Columbina, tied to her role as a Lunar Reaction focused Catalyst user. Signature weapons in the recent patches have emphasized reaction scaling, energy return, and HP buffs, reinforcing character identity rather than generic stat checks. Columbina weapon info provides high value for theory crafters and early adopters who want to build optimal Lunar Reaction teams on day one.
Columbina and Zibai Weapon Stats Confirmed
Version 6.3 confirms detailed weapon stat distributions for both Columbina and Zibai. Both weapons feature Base ATK values of 542 and critical damage substats of 88.2 percent, placing them among the highest damage oriented weapons in the game.
The inclusion of crit scaling, defense scaling, and Lunar Reaction scaling suggests that meta builds will rely on reaction frequency rather than pure attack stacking. These weapons also support off field activation, ensuring that characters can contribute damage and utility without staying on field.






