Weapons
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Absolution
CRIT DMG increased by 20%. Increasing the value of a Bond of Life increases the DMG the equipping character deals by 16% for 6s. Max 3 stacks.
Aquila Favonia
ATK is increased by 20%. Triggers on taking DMG: the soul of the Falcon of the West awakens, holding the banner of resistance aloft, regenerating HP equal to 100% of ATK and dealing 200% of ATK as DMG to surrounding opponents. This effect can only occur once every 15s.
Athame Artis
El daño de la Habilidad Definitiva aumenta en un 12%. Al golpear a un enemigo con la Habilidad Definitiva, se obtiene el efecto de “Filo diurno”, el cual aumenta el ATQ del portador en un 15% y el ATQ del personaje en uso (excepto el portador) en un 12% durante 3s. Si el equipo tiene el efecto de “Magia: rito secreto”, estos efectos se potencian en un 75% adicional. Este efecto se puede activar incluso cuando el portador está fuera del campo.
Azurelight
Within 12s after an Elemental Skill is used, ATK is increased by 24%. During this time, when the equipping character has 0 Energy, ATK will be further increased by 24%, and CRIT DMG will be increased by 40%.
Freedom-Sworn
A part of the "Millennial Movement" that wanders amidst the winds. Increases DMG by 10%. When the character wielding this weapon triggers Elemental Reactions, they gain a Sigil of Rebellion. This effect can be triggered once every 0.5s and can be triggered even if said character is not on the field. When you possess 2 Sigils of Rebellion, all of them will be consumed and all nearby party members will obtain "Millennial Movement: Song of Resistance" for 12s. "Millennial Movement: Song of Resistance" increases Normal, Charged and Plunging Attack DMG by 16% and increases ATK by 20%. Once this effect is triggered, you will not gain Sigils of Rebellion for 20s. Of the many effects of the "Millennial Movement," buffs of the same type will not stack.
Haran Geppaku Futsu
Obtain 12% All Elemental DMG Bonus. When other nearby party members use Elemental Skills, the character equipping this weapon will gain 1 Wavespike stack. Max 2 stacks. This effect can be triggered once every 0.3s. When the character equipping this weapon uses an Elemental Skill, all stacks of Wavespike will be consumed to gain Rippling Upheaval: each stack of Wavespike consumed will increase Normal Attack DMG by 20% for 8s.
Key of Khaj-Nisut
HP increased by 20%. When an Elemental Skill hits opponents, you gain the Grand Hymn effect for 20s. This effect increases the equipping character's Elemental Mastery by 0.12% of their Max HP. This effect can trigger once every 0.3s. Max 3 stacks. When this effect gains 3 stacks, or when the third stack's duration is refreshed, the Elemental Mastery of all nearby party members will be increased by 0.2% of the equipping character's max HP for 20s.
Light of Foliar Incision
CRIT Rate is increased by 4%. After Normal Attacks deal Elemental DMG, the Foliar Incision effect will be obtained, increasing DMG dealt by Normal Attacks and Elemental Skills by 120% of Elemental Mastery. This effect will disappear after 28 DMG instances or 12s. You can obtain Foliar Incision once every 12s.
Lightbearing Moonshard
Increases DEF by 20%. DMG inflicted by Lunar-Crystallize reactions increases by 64% for 5s after the equipping character uses an Elemental Skill.
Mistsplitter Reforged
Gain a 12% Elemental DMG Bonus for all elements and receive the might of the Mistsplitter's Emblem. At stack levels 1/2/3, the Mistsplitter's Emblem provides a 8/16/28% Elemental DMG Bonus for the character's Elemental Type. The character will obtain 1 stack of Mistsplitter's Emblem in each of the following scenarios: Normal Attack deals Elemental DMG (stack lasts 5s), casting Elemental Burst (stack lasts 10s); Energy is less than 100% (stack disappears when Energy is full). Each stack's duration is calculated independently.
Peak Patrol Song
Gain "Ode to Flowers" after Normal or Plunging Attacks hit an opponent: DEF increases by 8% and gain a 10% All Elemental DMG Bonus for 6s. Max 2 stacks. Can trigger once per 0.1s. When this effect reaches 2 stacks or the 2nd stack's duration is refreshed, increase all nearby party members' All Elemental DMG Bonus by 8% for every 1,000 DEF the equipping character has, up to a maximum of 25.6%, for 15s.
Primordial Jade Cutter
HP increased by 20%. Additionally, provides an ATK Bonus based on 1.2% of the wielder's Max HP.
Skyward Blade
CRIT Rate increased by 4%. Gains Skypiercing Might upon using an Elemental Burst: Increases Movement SPD by 10%, increases ATK SPD by 10%, and Normal and Charged hits deal additional DMG equal to 20% of ATK. Skypiercing Might lasts for 12s.
Splendor of Tranquil Waters
When the equipping character's current HP increases or decreases, Elemental Skill DMG dealt will be increased by 8% for 6s. Max 3 stacks. This effect can be triggered once every 0.2s. When other party members' current HP increases or decreases, the equipping character's Max HP will be increased by 14% for 6s. Max 2 stacks. This effect can be triggered once every 0.2s. The aforementioned effects can be triggered even if the wielder is off-field.
Summit Shaper
Increases Shield Strength by 20%. Scoring hits on opponents increases ATK by 4% for 8s. Max 5 stacks. Can only occur once every 0.3s. While protected by a shield, this ATK increase effect is increased by 100%.
Uraku Misugiri
Normal Attack DMG is increased by 16% and Elemental Skill DMG is increased by 24%. After a nearby active character deals Geo DMG, the aforementioned effects increase by 100% for 15s. Additionally, the wielder's DEF is increased by 20%.
Amenoma Kageuchi
After casting an Elemental Skill, gain 1 Succession Seed. This effect can be triggered once every 5s. The Succession Seed lasts for 30s. Up to 3 Succession Seeds may exist simultaneously. After using an Elemental Burst, all Succession Seeds are consumed and after 2s, the character regenerates 6 Energy for each seed consumed.
Blackcliff Longsword
After defeating an opponent, ATK is increased by 12% for 30s. This effect has a maximum of 3 stacks, and the duration of each stack is independent of the others.
Calamity of Eshu
While characters are protected by a Shield, DMG dealt by Normal and Charged Attacks is increased by 20%, and Normal and Charged Attack CRIT Rate is increased by 8%.
Cinnabar Spindle
Elemental Skill DMG is increased by 40% of DEF. The effect will be triggered no more than once every 1.5s and will be cleared 0.1s after the Elemental Skill deals DMG.
Favonius Sword
CRIT Hits have a 60% chance to generate a small amount of Elemental Particles, which will regenerate 6 Energy for the character. Can only occur once every 12s.
Festering Desire
Increases Elemental Skill DMG by 16% and Elemental Skill CRIT Rate by 6%.
Finale of the Deep
When using an Elemental Skill, ATK will be increased by 12% for 15s, and a Bond of Life worth 25% of Max HP will be granted. This effect can be triggered once every 10s. When the Bond of Life is cleared, a maximum of 150 ATK will be gained based on 2.4% of the total amount of the Life Bond cleared, lasting for 15s.
Fleuve Cendre Ferryman
Increases Elemental Skill CRIT Rate by 8%. Additionally, increases Energy Recharge by 16% for 5s after using an Elemental Skill.
Flute of Ezpitzal
Using an Elemental Skill increases DEF by 16% for 15s.
Iron Sting
Dealing Elemental DMG increases all DMG by 6% for 6s. Max 2 stacks. Can occur once every 1s.
Kagotsurube Isshin
When a Normal, Charged, or Plunging Attack hits an opponent, it will whip up a Hewing Gale, dealing AoE DMG equal to 180% of ATK and increasing ATK by 15% for 8s. This effect can be triggered once every 8s.
Lion's Roar
Increases DMG against opponents affected by Pyro or Electro by 20%.
Moonweaver's Dawn
Increases Elemental Burst DMG by 20%. When the equipping character's Energy Capacity does not exceed 60/40, their Elemental Burst DMG is increased by an additional 16%/28%.
Prized Isshin Blade
When a Normal, Charged, or Plunging Attack hits an opponent, it will release an Accursed Spirit, dealing AoE DMG equal to 180% of ATK and restoring 100% of ATK as HP. This effect can be triggered once every 8s. The DMG done by this weapon's wielder is decreased by 50%.
Prototype Rancour
On hit, Normal or Charged Attacks increase ATK and DEF by 4% for 6s. Max 4 stacks. This effect can only occur once every 0.3s.
Royal Longsword
Upon damaging an opponent, increases CRIT Rate by 8%. Max 5 stacks. A CRIT Hit removes all stacks.
Sacrificial Sword
After damaging an opponent with an Elemental Skill, the skill has a 40% chance to end its own CD. Can only occur once every 30s.
Sapwood Blade
After triggering Burning, Quicken, Aggravate, Spread, Bloom, Lunar-Bloom, Hyperbloom, or Burgeon, a Leaf of Consciousness will be created around the character for a maximum of 10s. When picked up, the Leaf will grant the character 60 Elemental Mastery for 12s. Only 1 Leaf can be generated this way every 20s. This effect can still be triggered if the character is not on the field. The Leaf of Consciousness' effect cannot stack.
Serenity's Call
Upon causing an Elemental Reaction, increases Max HP by 16% for 12s. Moonsign: Ascendant Gleam: Max HP from this effect is further increased by 16%. This effect can be triggered even if the equipping character is off-field.
Sturdy Bone
Sprint or Alternate Sprint Stamina Consumption decreased by 15%. Additionally, after using Sprint or Alternate Sprint, Normal Attack DMG is increased by 16% of ATK. This effect expires after triggering 18 times or 7s.
Sword of Descension
Effective only on the following platform: "PlayStation™Network" Hitting opponents with Normal and Charged Attacks grants a 50% chance to deal 200% ATK as DMG in a small AoE. This effect can only occur once every 10s. Additionally, if the Traveler equips the Sword of Descension, their ATK is increased by 66.
Sword of Narzissenkreuz
When the equipping character does not have an Arkhe: When Normal Attacks, Charged Attacks, or Plunging Attacks strike, a Pneuma or Ousia energy blast will be unleashed, dealing 160% of ATK as DMG. This effect can be triggered once every 12s. The energy blast type is determined by the current type of the Sword of Narzissenkreuz.
The Alley Flash
Increases DMG dealt by the character equipping this weapon by 12%. Taking DMG disables this effect for 5s.
The Black Sword
Increases DMG dealt by Normal and Charged Attacks by 20%. Additionally, regenerates 60% of ATK as HP when Normal and Charged Attacks score a CRIT Hit. This effect can occur once every 5s.
The Dockhand's Assistant
When the wielder is healed or heals others, they will gain a Stoic's Symbol that lasts 30s, up to a maximum of 3 Symbols. When using their Elemental Skill or Burst, all Symbols will be consumed and the Roused effect will be granted for 10s. For each Symbol consumed, gain 40 Elemental Mastery, and 2s after the effect occurs, 2 Energy per Symbol consumed will be restored for said character. The Roused effect can be triggered once every 15s, and Symbols can be gained even when the character is not on the field.
The Flute
Normal or Charged Attacks grant a Harmonic on hits. Gaining 5 Harmonics triggers the power of music and deals 100% ATK DMG to surrounding opponents. Harmonics last up to 30s, and a maximum of 1 can be gained every 0.5s.
Toukabou Shigure
After an attack hits opponents, it will inflict an instance of Cursed Parasol upon one of them for 10s. This effect can be triggered once every 15s. If this opponent is defeated during Cursed Parasol's duration, Cursed Parasol's CD will be refreshed immediately. The character wielding this weapon will deal 16% more DMG to the opponent affected by Cursed Parasol.
Wolf-Fang
DMG dealt by Elemental Skill and Elemental Burst is increased by 16%. When an Elemental Skill hits an opponent, its CRIT Rate will be increased by 2%. When an Elemental Burst hits an opponent, its CRIT Rate will be increased by 2%. Both of these effects last 10s separately, have 4 max stacks, and can be triggered once every 0.1s.
Xiphos' Moonlight
The following effect will trigger every 10s: The equipping character will gain 0.036% Energy Recharge for each point of Elemental Mastery they possess for 12s, with nearby party members gaining 30% of this buff for the same duration. Multiple instances of this weapon can allow this buff to stack. This effect will still trigger even if the character is not on the field.