GAMESANDCHILL

Weapons

Select a weapon to view details

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Showing 14 of 14 weapons
Black Tassel
Polearm

Black Tassel

Increases DMG against slimes by 40%.

Cool Steel
Sword

Cool Steel

Increases DMG against opponents affected by Hydro or Cryo by 12%.

Dark Iron Sword
Sword

Dark Iron Sword

Upon causing an Overloaded, Superconduct, Electro-Charged, Quicken, Aggravate, Hyperbloom, Lunar-Charged, or Electro-infused Swirl reaction, ATK is increased by 20% for 12s.

Emerald Orb
Catalyst

Emerald Orb

Upon causing a Vaporize, Electro-Charged, Frozen, Bloom, Lunar-Charged, Lunar-Bloom, or a Hydro-infused Swirl reaction, ATK is increased by 20% for 12s.

Fillet Blade
Sword

Fillet Blade

On hit, has a 50% chance to deal 240% ATK DMG to a single opponent. Can only occur once every 15s.

Halberd
Polearm

Halberd

Normal Attacks deal an additional 160% ATK as DMG. Can only occur once every 10s.

Harbinger of Dawn
Sword

Harbinger of Dawn

When HP is above 90%, increases CRIT Rate by 14%.

Magic Guide
Catalyst

Magic Guide

Increases DMG against opponents affected by Hydro or Electro by 12%.

Otherworldly Story
Catalyst

Otherworldly Story

Picking up an Elemental Energy Orb/Particle recovers 1% HP.

Skyrider Sword
Sword

Skyrider Sword

Using an Elemental Burst grants a 12% increase in ATK and Movement SPD for 15s.

Thrilling Tales of Dragon Slayers
Catalyst

Thrilling Tales of Dragon Slayers

When switching characters, the new character taking the field has their ATK increased by 24% for 10s. This effect can only occur once every 20s.

Traveler's Handy Sword
Sword

Traveler's Handy Sword

Each Elemental Orb or Particle collected restores 1% HP.

Twin Nephrite
Catalyst

Twin Nephrite

Defeating an opponent increases Movement SPD and ATK by 12% for 15s.

White Tassel
Polearm

White Tassel

Increases Normal Attack DMG by 24%.