GAMESANDCHILL

Weapons

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Showing 23 of 93 weapons
Sword of Narzissenkreuz
Sword

Sword of Narzissenkreuz

When the equipping character does not have an Arkhe: When Normal Attacks, Charged Attacks, or Plunging Attacks strike, a Pneuma or Ousia energy blast will be unleashed, dealing 160% of ATK as DMG. This effect can be triggered once every 12s. The energy blast type is determined by the current type of the Sword of Narzissenkreuz.

Tamayuratei no Ohanashi
Polearm

Tamayuratei no Ohanashi

Increase ATK by 20% and Movement SPD by 10% for 10s when using an Elemental Skill.

The Alley Flash
Sword

The Alley Flash

Increases DMG dealt by the character equipping this weapon by 12%. Taking DMG disables this effect for 5s.

The Black Sword
Sword

The Black Sword

Increases DMG dealt by Normal and Charged Attacks by 20%. Additionally, regenerates 60% of ATK as HP when Normal and Charged Attacks score a CRIT Hit. This effect can occur once every 5s.

The Dockhand's Assistant
Sword

The Dockhand's Assistant

When the wielder is healed or heals others, they will gain a Stoic's Symbol that lasts 30s, up to a maximum of 3 Symbols. When using their Elemental Skill or Burst, all Symbols will be consumed and the Roused effect will be granted for 10s. For each Symbol consumed, gain 40 Elemental Mastery, and 2s after the effect occurs, 2 Energy per Symbol consumed will be restored for said character. The Roused effect can be triggered once every 15s, and Symbols can be gained even when the character is not on the field.

The Flute
Sword

The Flute

Normal or Charged Attacks grant a Harmonic on hits. Gaining 5 Harmonics triggers the power of music and deals 100% ATK DMG to surrounding opponents. Harmonics last up to 30s, and a maximum of 1 can be gained every 0.5s.

Toukabou Shigure
Sword

Toukabou Shigure

After an attack hits opponents, it will inflict an instance of Cursed Parasol upon one of them for 10s. This effect can be triggered once every 15s. If this opponent is defeated during Cursed Parasol's duration, Cursed Parasol's CD will be refreshed immediately. The character wielding this weapon will deal 16% more DMG to the opponent affected by Cursed Parasol.

Wavebreaker's Fin
Polearm

Wavebreaker's Fin

For every point of the entire party's combined maximum Energy capacity, the Elemental Burst DMG of the character equipping this weapon is increased by 0.12%. A maximum of 40% increased Elemental Burst DMG can be achieved this way.

Wolf-Fang
Sword

Wolf-Fang

DMG dealt by Elemental Skill and Elemental Burst is increased by 16%. When an Elemental Skill hits an opponent, its CRIT Rate will be increased by 2%. When an Elemental Burst hits an opponent, its CRIT Rate will be increased by 2%. Both of these effects last 10s separately, have 4 max stacks, and can be triggered once every 0.1s.

Xiphos' Moonlight
Sword

Xiphos' Moonlight

The following effect will trigger every 10s: The equipping character will gain 0.036% Energy Recharge for each point of Elemental Mastery they possess for 12s, with nearby party members gaining 30% of this buff for the same duration. Multiple instances of this weapon can allow this buff to stack. This effect will still trigger even if the character is not on the field.

Black Tassel
Polearm

Black Tassel

Increases DMG against slimes by 40%.

Cool Steel
Sword

Cool Steel

Increases DMG against opponents affected by Hydro or Cryo by 12%.

Dark Iron Sword
Sword

Dark Iron Sword

Upon causing an Overloaded, Superconduct, Electro-Charged, Quicken, Aggravate, Hyperbloom, Lunar-Charged, or Electro-infused Swirl reaction, ATK is increased by 20% for 12s.

Fillet Blade
Sword

Fillet Blade

On hit, has a 50% chance to deal 240% ATK DMG to a single opponent. Can only occur once every 15s.

Halberd
Polearm

Halberd

Normal Attacks deal an additional 160% ATK as DMG. Can only occur once every 10s.

Harbinger of Dawn
Sword

Harbinger of Dawn

When HP is above 90%, increases CRIT Rate by 14%.

Skyrider Sword
Sword

Skyrider Sword

Using an Elemental Burst grants a 12% increase in ATK and Movement SPD for 15s.

Traveler's Handy Sword
Sword

Traveler's Handy Sword

Each Elemental Orb or Particle collected restores 1% HP.

White Tassel
Polearm

White Tassel

Increases Normal Attack DMG by 24%.

Iron Point
Polearm

Iron Point

Silver Sword
Sword

Silver Sword

Beginner's Protector
Polearm

Beginner's Protector

Dull Blade
Sword

Dull Blade