GAMESANDCHILL

Weapons

Select a weapon to view details

Ad
Showing 22 of 92 weapons
The Bell
Claymore

The Bell

Taking DMG generates a shield which absorbs DMG up to 20% of Max HP. This shield lasts for 10s or until broken, and can only be triggered once every 45s. While protected by a shield, the character gains 12% increased DMG.

The Widsith
Catalyst

The Widsith

When the character takes the field, they will gain a random theme song for 10s. This can only occur once every 30s. Recitative: ATK is increased by 60%. Aria: Increases all Elemental DMG by 48%. Interlude: Elemental Mastery is increased by 240.

Tidal Shadow
Claymore

Tidal Shadow

After the wielder is healed, ATK will be increased by 24% for 8s. This can be triggered even when the character is not on the field.

Ultimate Overlord's Mega Magic Sword
Claymore

Ultimate Overlord's Mega Magic Sword

ATK increased by 12%. That's not all! The support from all Melusines you've helped in Merusea Village fills you with strength! Based on the number of them you've helped, your ATK is increased by up to an additional 12%.

Wandering Evenstar
Catalyst

Wandering Evenstar

The following effect will trigger every 10s: The equipping character will gain 24% of their Elemental Mastery as bonus ATK for 12s, with nearby party members gaining 30% of this buff for the same duration. Multiple instances of this weapon can allow this buff to stack. This effect will still trigger even if the character is not on the field.

Waveriding Whirl
Catalyst

Waveriding Whirl

Decreases Swimming Stamina consumption by 15%. In addition, for 10s after using an Elemental Skill, Max HP is increased by 20%. For every Hydro Elemental Type character in the party, Max HP is increased by another 12%, and the maximum increase that can be achieved in this way is 24%. Can be triggered once every 15s.

Whiteblind
Claymore

Whiteblind

On hit, Normal or Charged Attacks increase ATK and DEF by 6% for 6s. Max 4 stacks. This effect can only occur once every 0.5s.

Wine and Song
Catalyst

Wine and Song

Hitting an opponent with a Normal Attack decreases the Stamina consumption of Sprint or Alternate Sprint by 14% for 5s. Additionally, using a Sprint or Alternate Sprint ability increases ATK by 20% for 5s.

Bloodtainted Greatsword
Claymore

Bloodtainted Greatsword

Increases DMG dealt against opponents affected by Pyro or Electro by 12%.

Debate Club
Claymore

Debate Club

After using an Elemental Skill, on hit, Normal and Charged Attacks deal additional DMG equal to 60% of ATK in a small AoE. Effect lasts 15s. DMG can only occur once every 3s.

Emerald Orb
Catalyst

Emerald Orb

Upon causing a Vaporize, Electro-Charged, Frozen, Bloom, Lunar-Charged, Lunar-Bloom, or a Hydro-infused Swirl reaction, ATK is increased by 20% for 12s.

Ferrous Shadow
Claymore

Ferrous Shadow

When HP falls below 70%, increases Charged Attack DMG by 30% and Charged Attacks become harder to interrupt.

Magic Guide
Catalyst

Magic Guide

Increases DMG against opponents affected by Hydro or Electro by 12%.

Otherworldly Story
Catalyst

Otherworldly Story

Picking up an Elemental Energy Orb/Particle recovers 1% HP.

Skyrider Greatsword
Claymore

Skyrider Greatsword

On hit, Normal or Charged Attacks increase ATK by 6% for 6s. Max 4 stacks. Can occur once every 0.5s.

Thrilling Tales of Dragon Slayers
Catalyst

Thrilling Tales of Dragon Slayers

When switching characters, the new character taking the field has their ATK increased by 24% for 10s. This effect can only occur once every 20s.

Twin Nephrite
Catalyst

Twin Nephrite

Defeating an opponent increases Movement SPD and ATK by 12% for 15s.

White Iron Greatsword
Claymore

White Iron Greatsword

Defeating an opponent restores 8% HP.

Old Merc's Pal
Claymore

Old Merc's Pal

Pocket Grimoire
Catalyst

Pocket Grimoire

Apprentice's Notes
Catalyst

Apprentice's Notes

Waster Greatsword
Claymore

Waster Greatsword