GAMESANDCHILL

Armas

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Showing 27 of 27 weapons
"The Catch"
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"The Catch"

Increases Elemental Burst DMG by 16% and Elemental Burst CRIT Rate by 6%.

Ballad of the Fjords
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Ballad of the Fjords

When there are at least 3 different Elemental Types in your party, Elemental Mastery will be increased by 120.

Blackcliff Pole
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Blackcliff Pole

After defeating an enemy, ATK is increased by 12% for 30s. This effect has a maximum of 3 stacks, and the duration of each stack is independent of the others.

Crescent Pike
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Crescent Pike

After picking up an Elemental Orb/Particle, Normal and Charged Attacks deal additional DMG equal to 20% of ATK for 5s.

Deathmatch
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Deathmatch

If there are at least 2 opponents nearby, ATK is increased by 16% and DEF is increased by 16%. If there are fewer than 2 opponents nearby, ATK is increased by 24%.

Dialogues of the Desert Sages
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Dialogues of the Desert Sages

When the wielder performs healing, restore 8 Energy. This effect can be triggered once every 10s and can occur even when the character is not on the field.

Dragon's Bane
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Dragon's Bane

Increases DMG against opponents affected by Hydro or Pyro by 20%.

Dragonspine Spear
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Dragonspine Spear

Hitting an opponent with Normal and Charged Attacks has a 60% chance of forming and dropping an Everfrost Icicle above them, dealing AoE DMG equal to 80% of ATK. Opponents affected by Cryo are instead dealt DMG equal to 200% of ATK. Can only occur once every 10s.

Favonius Lance
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Favonius Lance

CRIT Hits have a 60% chance to generate a small amount of Elemental Particles, which will regenerate 6 Energy for the character. Can only occur once every 12s.

Footprint of the Rainbow
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Footprint of the Rainbow

Using an Elemental Skill increases DEF by 16% for 15s.

Kitain Cross Spear
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Kitain Cross Spear

Increases Elemental Skill DMG by 6%. After Elemental Skill hits an opponent, the character loses 3 Energy but regenerates 3 Energy every 2s for the next 6s. This effect can occur once every 10s. Can be triggered even when the character is not on the field.

Lithic Spear
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Lithic Spear

For every character in the party who hails from Liyue, the character who equips this weapon gains a 7% ATK increase and a 3% CRIT Rate increase. This effect stacks up to 4 times.

Missive Windspear
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Missive Windspear

Within 10s after an Elemental Reaction is triggered, ATK is increased by 12% and Elemental Mastery is increased by 48.

Moonpiercer
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Moonpiercer

After triggering Burning, Quicken, Aggravate, Spread, Bloom, Lunar-Bloom, Hyperbloom, or Burgeon, a Leaf of Revival will be created around the character for a maximum of 10s. When picked up, the Leaf will grant the character 16% ATK for 12s. Only 1 Leaf can be generated this way every 20s. This effect can still be triggered if the character is not on the field.

Mountain-Bracing Bolt
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Mountain-Bracing Bolt

Decreases Climbing Stamina Consumption by 15% and increases Elemental Skill DMG by 12%. Also, after other nearby party members use Elemental Skills, the equipping character's Elemental Skill DMG will also increase by 12% for 8s.

Prospector's Drill
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Prospector's Drill

When the wielder is healed or heals others, they will gain a Unity's Symbol that lasts 30s, up to a maximum of 3 Symbols. When using their Elemental Skill or Burst, all Symbols will be consumed and the Struggle effect will be granted for 10s. For each Symbol consumed, gain 3% ATK and 7% All Elemental DMG Bonus. The Struggle effect can be triggered once every 15s, and Symbols can be gained even when the character is not on the field.

Prospector's Shovel
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Prospector's Shovel

Electro-Charged DMG is increased by 48%, and Lunar-Charged DMG is increased by 12%. Moonsign: Ascendant Gleam: Lunar-Charged DMG is increased by an additional 12%.

Prototype Starglitter
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Prototype Starglitter

After using an Elemental Skill, increases Normal and Charged Attack DMG by 8% for 12s. Max 2 stacks.

Rightful Reward
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Rightful Reward

When the wielder is healed, restore 8 Energy. This effect can be triggered once every 10s, and can occur even when the character is not on the field.

Royal Spear
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Royal Spear

Upon damaging an opponent, increases CRIT Rate by 8%. Max 5 stacks. A CRIT Hit removes all stacks.

Sacrificer's Staff
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Sacrificer's Staff

For 6s after an Elemental Skill hits an opponent, ATK is increased by 8% and Energy Recharge is increased by 6%. Max 3 stacks. This effect can be triggered even when the equipping character is off-field.

Tamayuratei no Ohanashi
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Tamayuratei no Ohanashi

Increase ATK by 20% and Movement SPD by 10% for 10s when using an Elemental Skill.

Wavebreaker's Fin
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Wavebreaker's Fin

For every point of the entire party's combined maximum Energy capacity, the Elemental Burst DMG of the character equipping this weapon is increased by 0.12%. A maximum of 40% increased Elemental Burst DMG can be achieved this way.

Black Tassel
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Black Tassel

Increases DMG against slimes by 40%.

Halberd
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Halberd

Normal Attacks deal an additional 160% ATK as DMG. Can only occur once every 10s.

White Tassel
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White Tassel

Increases Normal Attack DMG by 24%.

Beginner's Protector
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Beginner's Protector