GAMESANDCHILL

Armas

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Showing 30 of 100 weapons
Snare Hook
Arco

Snare Hook

Upon causing an Elemental Reaction, increases Elemental Mastery by 60 for 12s. Moonsign: Ascendant Gleam: Elemental Mastery from this effect is further increased by 60. This effect can be triggered even if the equipping character is off-field.

Song of Stillness
Arco

Song of Stillness

After the wielder is healed, they will deal 16% more DMG for 8s. This can be triggered even when the character is not on the field.

Sturdy Bone
Espada

Sturdy Bone

Sprint or Alternate Sprint Stamina Consumption decreased by 15%. Additionally, after using Sprint or Alternate Sprint, Normal Attack DMG is increased by 16% of ATK. This effect expires after triggering 18 times or 7s.

Sword of Descension
Espada

Sword of Descension

Effective only on the following platform: "PlayStation™Network" Hitting opponents with Normal and Charged Attacks grants a 50% chance to deal 200% ATK as DMG in a small AoE. This effect can only occur once every 10s. Additionally, if the Traveler equips the Sword of Descension, their ATK is increased by 66.

Sword of Narzissenkreuz
Espada

Sword of Narzissenkreuz

When the equipping character does not have an Arkhe: When Normal Attacks, Charged Attacks, or Plunging Attacks strike, a Pneuma or Ousia energy blast will be unleashed, dealing 160% of ATK as DMG. This effect can be triggered once every 12s. The energy blast type is determined by the current type of the Sword of Narzissenkreuz.

The Alley Flash
Espada

The Alley Flash

Increases DMG dealt by the character equipping this weapon by 12%. Taking DMG disables this effect for 5s.

The Black Sword
Espada

The Black Sword

Increases DMG dealt by Normal and Charged Attacks by 20%. Additionally, regenerates 60% of ATK as HP when Normal and Charged Attacks score a CRIT Hit. This effect can occur once every 5s.

The Dockhand's Assistant
Espada

The Dockhand's Assistant

When the wielder is healed or heals others, they will gain a Stoic's Symbol that lasts 30s, up to a maximum of 3 Symbols. When using their Elemental Skill or Burst, all Symbols will be consumed and the Roused effect will be granted for 10s. For each Symbol consumed, gain 40 Elemental Mastery, and 2s after the effect occurs, 2 Energy per Symbol consumed will be restored for said character. The Roused effect can be triggered once every 15s, and Symbols can be gained even when the character is not on the field.

The Flute
Espada

The Flute

Normal or Charged Attacks grant a Harmonic on hits. Gaining 5 Harmonics triggers the power of music and deals 100% ATK DMG to surrounding opponents. Harmonics last up to 30s, and a maximum of 1 can be gained every 0.5s.

The Stringless
Arco

The Stringless

Increases Elemental Skill and Elemental Burst DMG by 24%.

The Viridescent Hunt
Arco

The Viridescent Hunt

Upon hit, Normal and Charged Attacks have a 50% chance to generate a Cyclone, which will continuously attract surrounding opponents, dealing 40% of ATK as DMG to these opponents every 0.5s for 4s. This effect can only occur once every 14s.

Toukabou Shigure
Espada

Toukabou Shigure

After an attack hits opponents, it will inflict an instance of Cursed Parasol upon one of them for 10s. This effect can be triggered once every 15s. If this opponent is defeated during Cursed Parasol's duration, Cursed Parasol's CD will be refreshed immediately. The character wielding this weapon will deal 16% more DMG to the opponent affected by Cursed Parasol.

Windblume Ode
Arco

Windblume Ode

After using an Elemental Skill, receive a boon from the ancient wish of the Windblume, increasing ATK by 16% for 6s.

Wolf-Fang
Espada

Wolf-Fang

DMG dealt by Elemental Skill and Elemental Burst is increased by 16%. When an Elemental Skill hits an opponent, its CRIT Rate will be increased by 2%. When an Elemental Burst hits an opponent, its CRIT Rate will be increased by 2%. Both of these effects last 10s separately, have 4 max stacks, and can be triggered once every 0.1s.

Xiphos' Moonlight
Espada

Xiphos' Moonlight

The following effect will trigger every 10s: The equipping character will gain 0.036% Energy Recharge for each point of Elemental Mastery they possess for 12s, with nearby party members gaining 30% of this buff for the same duration. Multiple instances of this weapon can allow this buff to stack. This effect will still trigger even if the character is not on the field.

Cool Steel
Espada

Cool Steel

Increases DMG against opponents affected by Hydro or Cryo by 12%.

Dark Iron Sword
Espada

Dark Iron Sword

Upon causing an Overloaded, Superconduct, Electro-Charged, Quicken, Aggravate, Hyperbloom, Lunar-Charged, or Electro-infused Swirl reaction, ATK is increased by 20% for 12s.

Fillet Blade
Espada

Fillet Blade

On hit, has a 50% chance to deal 240% ATK DMG to a single opponent. Can only occur once every 15s.

Harbinger of Dawn
Espada

Harbinger of Dawn

When HP is above 90%, increases CRIT Rate by 14%.

Messenger
Arco

Messenger

Charged Attack hits on weak points deal an additional 100% ATK DMG as CRIT DMG. Can only occur once every 10s.

Raven Bow
Arco

Raven Bow

Increases DMG against opponents affected by Hydro or Pyro by 12%.

Recurve Bow
Arco

Recurve Bow

Defeating an opponent restores 8% HP.

Sharpshooter's Oath
Arco

Sharpshooter's Oath

Increases DMG against weak spots by 24%.

Skyrider Sword
Espada

Skyrider Sword

Using an Elemental Burst grants a 12% increase in ATK and Movement SPD for 15s.

Slingshot
Arco

Slingshot

If a Normal or Charged Attack hits a target within 0.3s of being fired, increases DMG by 36%. Otherwise, decreases DMG by 10%.

Traveler's Handy Sword
Espada

Traveler's Handy Sword

Each Elemental Orb or Particle collected restores 1% HP.

Seasoned Hunter's Bow
Arco

Seasoned Hunter's Bow

Silver Sword
Espada

Silver Sword

Dull Blade
Espada

Dull Blade

Hunter's Bow
Arco

Hunter's Bow