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Absolution
片手剣

Absolution

CRIT DMG increased by 20%. Increasing the value of a Bond of Life increases the DMG the equipping character deals by 16% for 6s. Max 3 stacks.

Aquila Favonia
片手剣

Aquila Favonia

ATK is increased by 20%. Triggers on taking DMG: the soul of the Falcon of the West awakens, holding the banner of resistance aloft, regenerating HP equal to 100% of ATK and dealing 200% of ATK as DMG to surrounding opponents. This effect can only occur once every 15s.

Athame Artis
片手剣

Athame Artis

El daño de la Habilidad Definitiva aumenta en un 12%. Al golpear a un enemigo con la Habilidad Definitiva, se obtiene el efecto de “Filo diurno”, el cual aumenta el ATQ del portador en un 15% y el ATQ del personaje en uso (excepto el portador) en un 12% durante 3s. Si el equipo tiene el efecto de “Magia: rito secreto”, estos efectos se potencian en un 75% adicional. Este efecto se puede activar incluso cuando el portador está fuera del campo.

Azurelight
片手剣

Azurelight

Within 12s after an Elemental Skill is used, ATK is increased by 24%. During this time, when the equipping character has 0 Energy, ATK will be further increased by 24%, and CRIT DMG will be increased by 40%.

Bloodsoaked Ruins
長柄武器

Bloodsoaked Ruins

For 3.5s after using an Elemental Burst, the equipping character's Lunar-Charged DMG dealt to opponents is increased by 36%. Additionally, after triggering a Lunar-Charged reaction, the equipping character will gain Requiem of Ruin: CRIT DMG is increased by 28% for 6s. They will also regain 12 Elemental Energy. Elemental Energy can be restored this way once every 14s.

Calamity Queller
長柄武器

Calamity Queller

Gain 12% All Elemental DMG Bonus. Obtain Consummation for 20s after using an Elemental Skill, causing ATK to increase by 3.2% per second. This ATK increase has a maximum of 6 stacks. When the character equipped with this weapon is not on the field, Consummation's ATK increase is doubled.

Crimson Moon's Semblance
長柄武器

Crimson Moon's Semblance

Grants a Bond of Life equal to 25% of Max HP when a Charged Attack hits an opponent. This effect can be triggered up to once every 14s. In addition, when the equipping character has a Bond of Life, they gain a 12% DMG Bonus; if the value of the Bond of Life is greater than or equal to 30% of Max HP, then gain an additional 24% DMG Bonus.

Engulfing Lightning
長柄武器

Engulfing Lightning

ATK increased by 28% of Energy Recharge over the base 100%. You can gain a maximum bonus of 80% ATK. Gain 30% Energy Recharge for 12s after using an Elemental Burst.

Fractured Halo
長柄武器

Fractured Halo

After an Elemental Skill or Elemental Burst is used, ATK is increased by 24% for 20s. If the equipping character creates a Shield while this effect is active, they will gain the Electrifying Edict effect for 20s: All nearby party members deal 40% more Lunar-Charged DMG.

Freedom-Sworn
片手剣

Freedom-Sworn

A part of the "Millennial Movement" that wanders amidst the winds. Increases DMG by 10%. When the character wielding this weapon triggers Elemental Reactions, they gain a Sigil of Rebellion. This effect can be triggered once every 0.5s and can be triggered even if said character is not on the field. When you possess 2 Sigils of Rebellion, all of them will be consumed and all nearby party members will obtain "Millennial Movement: Song of Resistance" for 12s. "Millennial Movement: Song of Resistance" increases Normal, Charged and Plunging Attack DMG by 16% and increases ATK by 20%. Once this effect is triggered, you will not gain Sigils of Rebellion for 20s. Of the many effects of the "Millennial Movement," buffs of the same type will not stack.

Haran Geppaku Futsu
片手剣

Haran Geppaku Futsu

Obtain 12% All Elemental DMG Bonus. When other nearby party members use Elemental Skills, the character equipping this weapon will gain 1 Wavespike stack. Max 2 stacks. This effect can be triggered once every 0.3s. When the character equipping this weapon uses an Elemental Skill, all stacks of Wavespike will be consumed to gain Rippling Upheaval: each stack of Wavespike consumed will increase Normal Attack DMG by 20% for 8s.

Key of Khaj-Nisut
片手剣

Key of Khaj-Nisut

HP increased by 20%. When an Elemental Skill hits opponents, you gain the Grand Hymn effect for 20s. This effect increases the equipping character's Elemental Mastery by 0.12% of their Max HP. This effect can trigger once every 0.3s. Max 3 stacks. When this effect gains 3 stacks, or when the third stack's duration is refreshed, the Elemental Mastery of all nearby party members will be increased by 0.2% of the equipping character's max HP for 20s.

Light of Foliar Incision
片手剣

Light of Foliar Incision

CRIT Rate is increased by 4%. After Normal Attacks deal Elemental DMG, the Foliar Incision effect will be obtained, increasing DMG dealt by Normal Attacks and Elemental Skills by 120% of Elemental Mastery. This effect will disappear after 28 DMG instances or 12s. You can obtain Foliar Incision once every 12s.

Lightbearing Moonshard
片手剣

Lightbearing Moonshard

Increases DEF by 20%. DMG inflicted by Lunar-Crystallize reactions increases by 64% for 5s after the equipping character uses an Elemental Skill.

Lumidouce Elegy
長柄武器

Lumidouce Elegy

ATK increased by 15%. After the equipping character triggers Burning on an opponent or deals Dendro DMG to Burning opponents, the DMG dealt is increased by 18%. This effect lasts for 8s, max 2 stacks. When 2 stacks are reached or when the duration is refreshed at 2 stacks, restore 12 Energy. Energy can be restored this way once every 12s. The 2 aforementioned effects can be triggered even when the character is off-field.

Mistsplitter Reforged
片手剣

Mistsplitter Reforged

Gain a 12% Elemental DMG Bonus for all elements and receive the might of the Mistsplitter's Emblem. At stack levels 1/2/3, the Mistsplitter's Emblem provides a 8/16/28% Elemental DMG Bonus for the character's Elemental Type. The character will obtain 1 stack of Mistsplitter's Emblem in each of the following scenarios: Normal Attack deals Elemental DMG (stack lasts 5s), casting Elemental Burst (stack lasts 10s); Energy is less than 100% (stack disappears when Energy is full). Each stack's duration is calculated independently.

Peak Patrol Song
片手剣

Peak Patrol Song

Gain "Ode to Flowers" after Normal or Plunging Attacks hit an opponent: DEF increases by 8% and gain a 10% All Elemental DMG Bonus for 6s. Max 2 stacks. Can trigger once per 0.1s. When this effect reaches 2 stacks or the 2nd stack's duration is refreshed, increase all nearby party members' All Elemental DMG Bonus by 8% for every 1,000 DEF the equipping character has, up to a maximum of 25.6%, for 15s.

Primordial Jade Cutter
片手剣

Primordial Jade Cutter

HP increased by 20%. Additionally, provides an ATK Bonus based on 1.2% of the wielder's Max HP.

Primordial Jade Winged-Spear
長柄武器

Primordial Jade Winged-Spear

On hit, increases ATK by 3.2% for 6s. Max 7 stacks. This effect can only occur once every 0.3s. While in possession of the maximum possible stacks, DMG dealt is increased by 12%.

Skyward Blade
片手剣

Skyward Blade

CRIT Rate increased by 4%. Gains Skypiercing Might upon using an Elemental Burst: Increases Movement SPD by 10%, increases ATK SPD by 10%, and Normal and Charged hits deal additional DMG equal to 20% of ATK. Skypiercing Might lasts for 12s.

Skyward Spine
長柄武器

Skyward Spine

Increases CRIT Rate by 8% and increases Normal ATK SPD by 12%. Additionally, Normal and Charged Attacks hits on opponents have a 50% chance to trigger a vacuum blade that deals 40% of ATK as DMG in a small AoE. This effect can occur no more than once every 2s.

Splendor of Tranquil Waters
片手剣

Splendor of Tranquil Waters

When the equipping character's current HP increases or decreases, Elemental Skill DMG dealt will be increased by 8% for 6s. Max 3 stacks. This effect can be triggered once every 0.2s. When other party members' current HP increases or decreases, the equipping character's Max HP will be increased by 14% for 6s. Max 2 stacks. This effect can be triggered once every 0.2s. The aforementioned effects can be triggered even if the wielder is off-field.

Staff of Homa
長柄武器

Staff of Homa

HP increased by 20%. Additionally, provides an ATK Bonus based on 0.8% of the wielder's Max HP. When the wielder's HP is less than 50%, this ATK Bonus is increased by an additional 1% of Max HP.

Staff of the Scarlet Sands
長柄武器

Staff of the Scarlet Sands

The equipping character gains 52% of their Elemental Mastery as bonus ATK. When an Elemental Skill hits opponents, the Dream of the Scarlet Sands effect will be gained for 10s: The equipping character will gain 28% of their Elemental Mastery as bonus ATK. Max 3 stacks.

Summit Shaper
片手剣

Summit Shaper

Increases Shield Strength by 20%. Scoring hits on opponents increases ATK by 4% for 8s. Max 5 stacks. Can only occur once every 0.3s. While protected by a shield, this ATK increase effect is increased by 100%.

Symphonist of Scents
長柄武器

Symphonist of Scents

ATK is increased by 12%. When the equipping character is off-field, ATK is increased by an additional 12%. After initiating healing, the equipping character and the character(s) they have healed will obtain the "Sweet Echoes" effect, increasing their ATK by 32% for 3s. This effect can be triggered even if the equipping character is off-field.

Uraku Misugiri
片手剣

Uraku Misugiri

Normal Attack DMG is increased by 16% and Elemental Skill DMG is increased by 24%. After a nearby active character deals Geo DMG, the aforementioned effects increase by 100% for 15s. Additionally, the wielder's DEF is increased by 20%.

Vortex Vanquisher
長柄武器

Vortex Vanquisher

Increases Shield Strength by 20%. Scoring hits on opponents increases ATK by 4% for 8s. Max 5 stacks. Can only occur once every 0.3s. While protected by a shield, this ATK increase effect is increased by 100%.

"The Catch"
長柄武器

"The Catch"

Increases Elemental Burst DMG by 16% and Elemental Burst CRIT Rate by 6%.

Amenoma Kageuchi
片手剣

Amenoma Kageuchi

After casting an Elemental Skill, gain 1 Succession Seed. This effect can be triggered once every 5s. The Succession Seed lasts for 30s. Up to 3 Succession Seeds may exist simultaneously. After using an Elemental Burst, all Succession Seeds are consumed and after 2s, the character regenerates 6 Energy for each seed consumed.

Ballad of the Fjords
長柄武器

Ballad of the Fjords

When there are at least 3 different Elemental Types in your party, Elemental Mastery will be increased by 120.

Blackcliff Longsword
片手剣

Blackcliff Longsword

After defeating an opponent, ATK is increased by 12% for 30s. This effect has a maximum of 3 stacks, and the duration of each stack is independent of the others.

Blackcliff Pole
長柄武器

Blackcliff Pole

After defeating an enemy, ATK is increased by 12% for 30s. This effect has a maximum of 3 stacks, and the duration of each stack is independent of the others.

Calamity of Eshu
片手剣

Calamity of Eshu

While characters are protected by a Shield, DMG dealt by Normal and Charged Attacks is increased by 20%, and Normal and Charged Attack CRIT Rate is increased by 8%.

Cinnabar Spindle
片手剣

Cinnabar Spindle

Elemental Skill DMG is increased by 40% of DEF. The effect will be triggered no more than once every 1.5s and will be cleared 0.1s after the Elemental Skill deals DMG.

Crescent Pike
長柄武器

Crescent Pike

After picking up an Elemental Orb/Particle, Normal and Charged Attacks deal additional DMG equal to 20% of ATK for 5s.

Deathmatch
長柄武器

Deathmatch

If there are at least 2 opponents nearby, ATK is increased by 16% and DEF is increased by 16%. If there are fewer than 2 opponents nearby, ATK is increased by 24%.

Dialogues of the Desert Sages
長柄武器

Dialogues of the Desert Sages

When the wielder performs healing, restore 8 Energy. This effect can be triggered once every 10s and can occur even when the character is not on the field.

Dragon's Bane
長柄武器

Dragon's Bane

Increases DMG against opponents affected by Hydro or Pyro by 20%.

Dragonspine Spear
長柄武器

Dragonspine Spear

Hitting an opponent with Normal and Charged Attacks has a 60% chance of forming and dropping an Everfrost Icicle above them, dealing AoE DMG equal to 80% of ATK. Opponents affected by Cryo are instead dealt DMG equal to 200% of ATK. Can only occur once every 10s.

Favonius Lance
長柄武器

Favonius Lance

CRIT Hits have a 60% chance to generate a small amount of Elemental Particles, which will regenerate 6 Energy for the character. Can only occur once every 12s.

Favonius Sword
片手剣

Favonius Sword

CRIT Hits have a 60% chance to generate a small amount of Elemental Particles, which will regenerate 6 Energy for the character. Can only occur once every 12s.

Festering Desire
片手剣

Festering Desire

Increases Elemental Skill DMG by 16% and Elemental Skill CRIT Rate by 6%.

Finale of the Deep
片手剣

Finale of the Deep

When using an Elemental Skill, ATK will be increased by 12% for 15s, and a Bond of Life worth 25% of Max HP will be granted. This effect can be triggered once every 10s. When the Bond of Life is cleared, a maximum of 150 ATK will be gained based on 2.4% of the total amount of the Life Bond cleared, lasting for 15s.

Fleuve Cendre Ferryman
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Fleuve Cendre Ferryman

Increases Elemental Skill CRIT Rate by 8%. Additionally, increases Energy Recharge by 16% for 5s after using an Elemental Skill.

Flute of Ezpitzal
片手剣

Flute of Ezpitzal

Using an Elemental Skill increases DEF by 16% for 15s.

Footprint of the Rainbow
長柄武器

Footprint of the Rainbow

Using an Elemental Skill increases DEF by 16% for 15s.

Iron Sting
片手剣

Iron Sting

Dealing Elemental DMG increases all DMG by 6% for 6s. Max 2 stacks. Can occur once every 1s.

Kagotsurube Isshin
片手剣

Kagotsurube Isshin

When a Normal, Charged, or Plunging Attack hits an opponent, it will whip up a Hewing Gale, dealing AoE DMG equal to 180% of ATK and increasing ATK by 15% for 8s. This effect can be triggered once every 8s.

Kitain Cross Spear
長柄武器

Kitain Cross Spear

Increases Elemental Skill DMG by 6%. After Elemental Skill hits an opponent, the character loses 3 Energy but regenerates 3 Energy every 2s for the next 6s. This effect can occur once every 10s. Can be triggered even when the character is not on the field.

Lion's Roar
片手剣

Lion's Roar

Increases DMG against opponents affected by Pyro or Electro by 20%.

Lithic Spear
長柄武器

Lithic Spear

For every character in the party who hails from Liyue, the character who equips this weapon gains a 7% ATK increase and a 3% CRIT Rate increase. This effect stacks up to 4 times.

Missive Windspear
長柄武器

Missive Windspear

Within 10s after an Elemental Reaction is triggered, ATK is increased by 12% and Elemental Mastery is increased by 48.

Moonpiercer
長柄武器

Moonpiercer

After triggering Burning, Quicken, Aggravate, Spread, Bloom, Lunar-Bloom, Hyperbloom, or Burgeon, a Leaf of Revival will be created around the character for a maximum of 10s. When picked up, the Leaf will grant the character 16% ATK for 12s. Only 1 Leaf can be generated this way every 20s. This effect can still be triggered if the character is not on the field.

Moonweaver's Dawn
片手剣

Moonweaver's Dawn

Increases Elemental Burst DMG by 20%. When the equipping character's Energy Capacity does not exceed 60/40, their Elemental Burst DMG is increased by an additional 16%/28%.

Mountain-Bracing Bolt
長柄武器

Mountain-Bracing Bolt

Decreases Climbing Stamina Consumption by 15% and increases Elemental Skill DMG by 12%. Also, after other nearby party members use Elemental Skills, the equipping character's Elemental Skill DMG will also increase by 12% for 8s.

Prized Isshin Blade
片手剣

Prized Isshin Blade

When a Normal, Charged, or Plunging Attack hits an opponent, it will release an Accursed Spirit, dealing AoE DMG equal to 180% of ATK and restoring 100% of ATK as HP. This effect can be triggered once every 8s. The DMG done by this weapon's wielder is decreased by 50%.

Prospector's Drill
長柄武器

Prospector's Drill

When the wielder is healed or heals others, they will gain a Unity's Symbol that lasts 30s, up to a maximum of 3 Symbols. When using their Elemental Skill or Burst, all Symbols will be consumed and the Struggle effect will be granted for 10s. For each Symbol consumed, gain 3% ATK and 7% All Elemental DMG Bonus. The Struggle effect can be triggered once every 15s, and Symbols can be gained even when the character is not on the field.

Prospector's Shovel
長柄武器

Prospector's Shovel

Electro-Charged DMG is increased by 48%, and Lunar-Charged DMG is increased by 12%. Moonsign: Ascendant Gleam: Lunar-Charged DMG is increased by an additional 12%.

Prototype Rancour
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Prototype Rancour

On hit, Normal or Charged Attacks increase ATK and DEF by 4% for 6s. Max 4 stacks. This effect can only occur once every 0.3s.

Prototype Starglitter
長柄武器

Prototype Starglitter

After using an Elemental Skill, increases Normal and Charged Attack DMG by 8% for 12s. Max 2 stacks.

Rightful Reward
長柄武器

Rightful Reward

When the wielder is healed, restore 8 Energy. This effect can be triggered once every 10s, and can occur even when the character is not on the field.

Royal Longsword
片手剣

Royal Longsword

Upon damaging an opponent, increases CRIT Rate by 8%. Max 5 stacks. A CRIT Hit removes all stacks.

Royal Spear
長柄武器

Royal Spear

Upon damaging an opponent, increases CRIT Rate by 8%. Max 5 stacks. A CRIT Hit removes all stacks.

Sacrificer's Staff
長柄武器

Sacrificer's Staff

For 6s after an Elemental Skill hits an opponent, ATK is increased by 8% and Energy Recharge is increased by 6%. Max 3 stacks. This effect can be triggered even when the equipping character is off-field.

Sacrificial Sword
片手剣

Sacrificial Sword

After damaging an opponent with an Elemental Skill, the skill has a 40% chance to end its own CD. Can only occur once every 30s.

Sapwood Blade
片手剣

Sapwood Blade

After triggering Burning, Quicken, Aggravate, Spread, Bloom, Lunar-Bloom, Hyperbloom, or Burgeon, a Leaf of Consciousness will be created around the character for a maximum of 10s. When picked up, the Leaf will grant the character 60 Elemental Mastery for 12s. Only 1 Leaf can be generated this way every 20s. This effect can still be triggered if the character is not on the field. The Leaf of Consciousness' effect cannot stack.

Serenity's Call
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Serenity's Call

Upon causing an Elemental Reaction, increases Max HP by 16% for 12s. Moonsign: Ascendant Gleam: Max HP from this effect is further increased by 16%. This effect can be triggered even if the equipping character is off-field.

Sturdy Bone
片手剣

Sturdy Bone

Sprint or Alternate Sprint Stamina Consumption decreased by 15%. Additionally, after using Sprint or Alternate Sprint, Normal Attack DMG is increased by 16% of ATK. This effect expires after triggering 18 times or 7s.

Sword of Descension
片手剣

Sword of Descension

Effective only on the following platform: "PlayStation™Network" Hitting opponents with Normal and Charged Attacks grants a 50% chance to deal 200% ATK as DMG in a small AoE. This effect can only occur once every 10s. Additionally, if the Traveler equips the Sword of Descension, their ATK is increased by 66.