GAMESANDCHILL

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Showing 25 of 25 weapons
Ash-Graven Drinking Horn
法器

Ash-Graven Drinking Horn

When an attack hits an opponent, deal AoE DMG equal to 40% of Max HP at the target location. This effect can be triggered once every 15s.

Ballad of the Boundless Blue
法器

Ballad of the Boundless Blue

Within 6s after Normal or Charged Attacks hit an opponent, Normal Attack DMG will be increased by 8% and Charged Attack DMG will be increased by 6%. Max 3 stacks. This effect can be triggered once every 0.3s.

Blackcliff Agate
法器

Blackcliff Agate

After defeating an enemy, ATK is increased by 12% for 30s. This effect has a maximum of 3 stacks, and the duration of each stack is independent of the others.

Blackmarrow Lantern
法器

Blackmarrow Lantern

Bloom DMG is increased by 48%, and Lunar-Bloom DMG is increased by 12%. Moonsign: Ascendant Gleam: Lunar-Bloom DMG is increased by an additional 12%.

Dawning Frost
法器

Dawning Frost

For 10s after a Charged Attack hits an opponent, Elemental Mastery is increased by 72. For 10s after an Elemental Skill hits an opponent, Elemental Mastery is increased by 48.

Dodoco Tales
法器

Dodoco Tales

Normal Attack hits on opponents increase Charged Attack DMG by 16% for 6s. Charged Attack hits on opponents increase ATK by 8% for 6s.

Etherlight Spindlelute
法器

Etherlight Spindlelute

For 20s after using an Elemental Skill, the equipping character's Elemental Mastery is increased by 100.

Eye of Perception
法器

Eye of Perception

Normal and Charged Attacks have a 50% chance to fire a Bolt of Perception, dealing 240% ATK as DMG. This bolt can bounce between opponents a maximum of 4 times. This effect can occur once every 12s.

Favonius Codex
法器

Favonius Codex

CRIT Hits have a 60% chance to generate a small amount of Elemental Particles, which will regenerate 6 Energy for the character. Can only occur once every 12s.

Flowing Purity
法器

Flowing Purity

When using an Elemental Skill, All Elemental DMG Bonus will be increased by 8% for 15s, and a Bond of Life worth 24% of Max HP will be granted. This effect can be triggered once every 10s. When the Bond of Life is cleared, every 1,000 HP cleared in the process will provide 2% All Elemental DMG Bonus, up to a maximum of 12%. This effect lasts 15s.

Frostbearer
法器

Frostbearer

Hitting an opponent with Normal and Charged Attacks has a 60% chance of forming and dropping an Everfrost Icicle above them, dealing AoE DMG equal to 80% of ATK. Opponents affected by Cryo are instead dealt DMG equal to 200% of ATK. Can only occur once every 10s.

Fruit of Fulfillment
法器

Fruit of Fulfillment

Obtain the "Wax and Wane" effect after an Elemental Reaction is triggered, gaining 24 Elemental Mastery while losing 5% ATK. For every 0.3s, 1 stack of Wax and Wane can be gained. Max 5 stacks. For every 6s that go by without an Elemental Reaction being triggered, 1 stack will be lost. This effect can be triggered even when the character is off-field.

Hakushin Ring
法器

Hakushin Ring

After the character equipped with this weapon triggers an Electro elemental reaction, nearby party members of an Elemental Type involved in the elemental reaction receive a 10% Elemental DMG Bonus for their element, lasting 6s. Elemental Bonuses gained in this way cannot be stacked.

Mappa Mare
法器

Mappa Mare

Triggering an Elemental reaction grants a 8% Elemental DMG Bonus for 10s. Max 2 stacks.

Oathsworn Eye
法器

Oathsworn Eye

Increases Energy Recharge by 24% for 10s after using an Elemental Skill.

Prototype Amber
法器

Prototype Amber

Using an Elemental Burst regenerates 4 Energy every 2s for 6s. All party members will regenerate 4% HP every 2s for this duration.

Ring of Yaxche
法器

Ring of Yaxche

Using an Elemental Skill grants the Jade-Forged Crown effect: Every 1,000 Max HP will increase the Normal Attack DMG dealt by the equipping character by 0.6% for 10s. Normal Attack DMG can be increased this way by a maximum of 16%.

Royal Grimoire
法器

Royal Grimoire

Upon damaging an opponent, increases CRIT Rate by 8%. Max 5 stacks. A CRIT Hit removes all stacks.

Sacrificial Fragments
法器

Sacrificial Fragments

After damaging an opponent with an Elemental Skill, the skill has a 40% chance to end its own CD. Can only occur once every 30s.

Sacrificial Jade
法器

Sacrificial Jade

When not on the field for more than 5s, Max HP will be increased by 32% and Elemental Mastery will be increased by 40. These effects will be canceled after the wielder has been on the field for 10s.

Solar Pearl
法器

Solar Pearl

Normal Attack hits increase Elemental Skill and Elemental Burst DMG by 20% for 6s. Likewise, Elemental Skill or Elemental Burst hits increase Normal Attack DMG by 20% for 6s.

The Widsith
法器

The Widsith

When the character takes the field, they will gain a random theme song for 10s. This can only occur once every 30s. Recitative: ATK is increased by 60%. Aria: Increases all Elemental DMG by 48%. Interlude: Elemental Mastery is increased by 240.

Wandering Evenstar
法器

Wandering Evenstar

The following effect will trigger every 10s: The equipping character will gain 24% of their Elemental Mastery as bonus ATK for 12s, with nearby party members gaining 30% of this buff for the same duration. Multiple instances of this weapon can allow this buff to stack. This effect will still trigger even if the character is not on the field.

Waveriding Whirl
法器

Waveriding Whirl

Decreases Swimming Stamina consumption by 15%. In addition, for 10s after using an Elemental Skill, Max HP is increased by 20%. For every Hydro Elemental Type character in the party, Max HP is increased by another 12%, and the maximum increase that can be achieved in this way is 24%. Can be triggered once every 15s.

Wine and Song
法器

Wine and Song

Hitting an opponent with a Normal Attack decreases the Stamina consumption of Sprint or Alternate Sprint by 14% for 5s. Additionally, using a Sprint or Alternate Sprint ability increases ATK by 20% for 5s.