GAMESANDCHILL

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Showing 15 of 15 weapons
Bloodtainted Greatsword
両手剣

Bloodtainted Greatsword

Increases DMG dealt against opponents affected by Pyro or Electro by 12%.

Debate Club
両手剣

Debate Club

After using an Elemental Skill, on hit, Normal and Charged Attacks deal additional DMG equal to 60% of ATK in a small AoE. Effect lasts 15s. DMG can only occur once every 3s.

Emerald Orb
法器

Emerald Orb

Upon causing a Vaporize, Electro-Charged, Frozen, Bloom, Lunar-Charged, Lunar-Bloom, or a Hydro-infused Swirl reaction, ATK is increased by 20% for 12s.

Ferrous Shadow
両手剣

Ferrous Shadow

When HP falls below 70%, increases Charged Attack DMG by 30% and Charged Attacks become harder to interrupt.

Magic Guide
法器

Magic Guide

Increases DMG against opponents affected by Hydro or Electro by 12%.

Messenger

Messenger

Charged Attack hits on weak points deal an additional 100% ATK DMG as CRIT DMG. Can only occur once every 10s.

Otherworldly Story
法器

Otherworldly Story

Picking up an Elemental Energy Orb/Particle recovers 1% HP.

Raven Bow

Raven Bow

Increases DMG against opponents affected by Hydro or Pyro by 12%.

Recurve Bow

Recurve Bow

Defeating an opponent restores 8% HP.

Sharpshooter's Oath

Sharpshooter's Oath

Increases DMG against weak spots by 24%.

Skyrider Greatsword
両手剣

Skyrider Greatsword

On hit, Normal or Charged Attacks increase ATK by 6% for 6s. Max 4 stacks. Can occur once every 0.5s.

Slingshot

Slingshot

If a Normal or Charged Attack hits a target within 0.3s of being fired, increases DMG by 36%. Otherwise, decreases DMG by 10%.

Thrilling Tales of Dragon Slayers
法器

Thrilling Tales of Dragon Slayers

When switching characters, the new character taking the field has their ATK increased by 24% for 10s. This effect can only occur once every 20s.

Twin Nephrite
法器

Twin Nephrite

Defeating an opponent increases Movement SPD and ATK by 12% for 15s.

White Iron Greatsword
両手剣

White Iron Greatsword

Defeating an opponent restores 8% HP.