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Showing 34 of 34 weapons
Black Tassel
長柄武器

Black Tassel

Increases DMG against slimes by 40%.

Bloodtainted Greatsword
両手剣

Bloodtainted Greatsword

Increases DMG dealt against opponents affected by Pyro or Electro by 12%.

Cool Steel
片手剣

Cool Steel

Increases DMG against opponents affected by Hydro or Cryo by 12%.

Dark Iron Sword
片手剣

Dark Iron Sword

Upon causing an Overloaded, Superconduct, Electro-Charged, Quicken, Aggravate, Hyperbloom, Lunar-Charged, or Electro-infused Swirl reaction, ATK is increased by 20% for 12s.

Debate Club
両手剣

Debate Club

After using an Elemental Skill, on hit, Normal and Charged Attacks deal additional DMG equal to 60% of ATK in a small AoE. Effect lasts 15s. DMG can only occur once every 3s.

Emerald Orb
法器

Emerald Orb

Upon causing a Vaporize, Electro-Charged, Frozen, Bloom, Lunar-Charged, Lunar-Bloom, or a Hydro-infused Swirl reaction, ATK is increased by 20% for 12s.

Ferrous Shadow
両手剣

Ferrous Shadow

When HP falls below 70%, increases Charged Attack DMG by 30% and Charged Attacks become harder to interrupt.

Fillet Blade
片手剣

Fillet Blade

On hit, has a 50% chance to deal 240% ATK DMG to a single opponent. Can only occur once every 15s.

Halberd
長柄武器

Halberd

Normal Attacks deal an additional 160% ATK as DMG. Can only occur once every 10s.

Harbinger of Dawn
片手剣

Harbinger of Dawn

When HP is above 90%, increases CRIT Rate by 14%.

Magic Guide
法器

Magic Guide

Increases DMG against opponents affected by Hydro or Electro by 12%.

Messenger

Messenger

Charged Attack hits on weak points deal an additional 100% ATK DMG as CRIT DMG. Can only occur once every 10s.

Otherworldly Story
法器

Otherworldly Story

Picking up an Elemental Energy Orb/Particle recovers 1% HP.

Raven Bow

Raven Bow

Increases DMG against opponents affected by Hydro or Pyro by 12%.

Recurve Bow

Recurve Bow

Defeating an opponent restores 8% HP.

Sharpshooter's Oath

Sharpshooter's Oath

Increases DMG against weak spots by 24%.

Skyrider Greatsword
両手剣

Skyrider Greatsword

On hit, Normal or Charged Attacks increase ATK by 6% for 6s. Max 4 stacks. Can occur once every 0.5s.

Skyrider Sword
片手剣

Skyrider Sword

Using an Elemental Burst grants a 12% increase in ATK and Movement SPD for 15s.

Slingshot

Slingshot

If a Normal or Charged Attack hits a target within 0.3s of being fired, increases DMG by 36%. Otherwise, decreases DMG by 10%.

Thrilling Tales of Dragon Slayers
法器

Thrilling Tales of Dragon Slayers

When switching characters, the new character taking the field has their ATK increased by 24% for 10s. This effect can only occur once every 20s.

Traveler's Handy Sword
片手剣

Traveler's Handy Sword

Each Elemental Orb or Particle collected restores 1% HP.

Twin Nephrite
法器

Twin Nephrite

Defeating an opponent increases Movement SPD and ATK by 12% for 15s.

White Iron Greatsword
両手剣

White Iron Greatsword

Defeating an opponent restores 8% HP.

White Tassel
長柄武器

White Tassel

Increases Normal Attack DMG by 24%.

Iron Point
長柄武器

Iron Point

Old Merc's Pal
両手剣

Old Merc's Pal

Pocket Grimoire
法器

Pocket Grimoire

Seasoned Hunter's Bow

Seasoned Hunter's Bow

Silver Sword
片手剣

Silver Sword

Apprentice's Notes
法器

Apprentice's Notes

Beginner's Protector
長柄武器

Beginner's Protector

Dull Blade
片手剣

Dull Blade

Hunter's Bow

Hunter's Bow

Waster Greatsword
両手剣

Waster Greatsword